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101. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
On the mining barge/exhumer cargo bay issue. Please keep in mind the size of T1/T2 mining crystals and the need to carry both primary and spares for each ore type that you expect to find out in the belts. For a Hulk, this typically means 3 "used"...
- by Scrapyard Bob - at 2012.06.14 13:56:00
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102. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Kniht wrote: CCP Explorer wrote: [We're stuck in centralized source control.] hg, git, bzr Hell, even SVN would be a good fit. We've worked with 10-20GB source repositories in SVN and it handles "binary" assets just fine. SVN is at le...
- by Scrapyard Bob - at 2012.06.05 16:30:00
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103. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
Haifisch Zahne wrote: With respect to the value given to Assets from the Market, the choices of Sell Minimum/Maximum/Median/Average, etc., are often "compromised" by the statistical outliers-- those market buy orders for 10M ISK or sell orders ...
- by Scrapyard Bob - at 2012.06.05 16:16:00
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104. Sticky:New dev blog: U and I - Our Little Improvements Together - in EVE Information Portal [original thread]
The new "propose lockdown vote" dialog has the buttons in the wrong location. Especially when you compare it to the Contract UI wizard. (submitted as bug #137073, but it was rejected as being a "feature request") Quote: On the "propose lockdo...
- by Scrapyard Bob - at 2012.05.31 13:08:00
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105. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
Entjudner Richter wrote: Anybody else find their market deliveries inaccessible as of this morning? Despite being CEO i'm getting a new access denied message. "You have been denied access for the following reason: You can not open items in th...
- by Scrapyard Bob - at 2012.05.29 21:28:00
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106. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
Dex Tera wrote: just a quick idea why don't you tray a half and half approach to corp hangers when you click to open the corp hanger instead of having all the divisions only in the tree why not also have the division tabs at the top of the wi...
- by Scrapyard Bob - at 2012.05.29 21:27:00
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107. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
Eutectic wrote: Please for love of god CCP just give up on this Unified Inventory thing and go back to old system. It was at least relatively responsive to user inputs and not near as lag prone. Just chalk this up to a failed experiment and ro...
- by Scrapyard Bob - at 2012.05.29 15:50:00
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108. New chat links always show full name of items, stations etc - in EVE General Discussion [original thread]
Cathrine Kenchov wrote: I actually really liked this "feature", made linking destination in fleet, or item types in alliance a lot more readable. :shrug:, an option to keep it would also be nice Sometimes it was useful that if you typed in ...
- by Scrapyard Bob - at 2012.05.29 15:25:00
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109. Is there such a tool that calculates Net worth of all Assets? - in EVE General Discussion [original thread]
Bibosikus wrote: As a side note, AFAIK there is no tool that can list POS assets for you. Anchored towers will show up in jEVEAssets (including labs/arrays and the contents thereof), but it may require a "corporate" CAK to be created. You c...
- by Scrapyard Bob - at 2012.05.29 15:21:00
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110. Yo Sreegs - in EVE General Discussion [original thread]
Malcanis wrote: How's that botwar going? Can we have some ~numbers~? I'd suggest shooting a tweet to CCP_Diagoras and see whether he tweets some numbers in return.
- by Scrapyard Bob - at 2012.05.29 14:59:00
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111. What happened to zydrine? - in Market Discussions [original thread]
March rabbit wrote: question is: how low can get zydrine? Well, when it gets close to 1-year low points, I start stocking up for eventual burn-off in manufacturing lines. http://www.evemarketeer.com/item/group_summary/18 And we're headed ...
- by Scrapyard Bob - at 2012.05.29 14:52:00
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112. Stop turning my PC off!! - in Issues, Workarounds & Localization [original thread]
saltrock0000 wrote: The issue could be your computer overheating, Alot of them have built in fail safes which instead of letting it melt will reboot the system. Usuialy they are only CPU cut offs, but some GFX cards do this as well. Or your...
- by Scrapyard Bob - at 2012.05.29 14:20:00
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113. 50,000 46,000 43,000 How much Lower ? - in EVE General Discussion [original thread]
bongsmoke wrote: EvE is in the minority for allowing players to see the actual amount of players playing, but if you asked CCP for how many active subs they have, doubt you'll get your answer. Players regardless wont know, only guesstimate. CCP...
- by Scrapyard Bob - at 2012.05.29 13:22:00
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114. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Cord Binchiette wrote: Is it an intended feature to "Change the focus of the window and expand all subcategories" by briefly HESITATING the mouse pointer over ship text headings in the hanger? I suspect it is and even with today's patch, it'...
- by Scrapyard Bob - at 2012.05.29 13:12:00
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115. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
Adriel Malakai wrote: B) It's worth being a merc and having people actually pay you to defend them, rather than everyone running around doing it for free? Welcome to the free market of EVE. There are no guaranteed income sources and not all...
- by Scrapyard Bob - at 2012.05.29 13:07:00
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116. Expanding the Universe - in Player Features and Ideas Discussion [original thread]
The main reason that we need new regions added is because new frontiers are good at driving conflict. How many? I'd say that 3-4 null-sec regions, filling in the gaps in the map would not be that bad. You're only talking about adding 300-400 sta...
- by Scrapyard Bob - at 2012.05.26 12:00:00
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117. Bounty Office - in Crime and Punishment [original thread]
Or a very open-ended contract system where you pay for performance (which is now possible since in-game kill mails have the concept of ISK destroyed). It wouldn't need to be tied into the wardec system either. - "hit" contracts can be public or m...
- by Scrapyard Bob - at 2012.05.26 11:46:00
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118. Is it time for Technetium to crash? - in Market Discussions [original thread]
A large gap between buys and sells is a warning sign in my book. Especially if it persists past a few days. This is more true in the cases where the maximum buy is well below the minimum sell. When the gap gets too large: - It's a spike and buyer...
- by Scrapyard Bob - at 2012.05.26 11:27:00
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119. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Drag and drop of 100-200 stacks between cans is no longer "near-instant" under the new system. Now you do the drag and drop and the game's FPS drops to 1fps while it sits and spins for 10-30 seconds. And the changing of focus when dragging and dr...
- by Scrapyard Bob - at 2012.05.26 11:18:00
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120. Faction Warfare - Nerf to PI? - in Science and Industry [original thread]
That could be an interesting change. The safe bet is to bug report it, on the chance that it was unintentional.
- by Scrapyard Bob - at 2012.05.26 11:12:00
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